An exploration of low-fidelity prototyping methods for augmented and virtual reality
Low-fidelity prototyping is well-established method of developing concepts for traditional two-dimensional user interfaces. This paper considers the techniques and methods that can be used for simulating and early testing of augmented and virtual reality applications. It covers techniques such as bo...
Saved in:
Main Author: | |
---|---|
Format: | Default Conference proceeding |
Published: |
2020
|
Subjects: | |
Online Access: | https://hdl.handle.net/2134/11904909.v1 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|