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Virtual reality as a telerehabilitation strategy for people with autism spectrum disorder during the COVID-19 quarantine scenario: physical activity, motor performance and enjoyment

PurposePeople with autism spectrum disorder could benefit from physical activity during the pandemic and COVID-19 restrictions, mainly to maintain adequate physical activity. We aimed to evaluate the feasibility, enjoyment, and potential effect of telerehabilitation using a serious game named ‘MoveH...

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Published in:Disability and rehabilitation: Assistive technology 2024-07, Vol.19 (5), p.2046-2056
Main Authors: Almeida, Amanda Figueiredo Santos de, Silva, Talita Dias da, Moraes, Íbis Ariana Peña de, Menezes, Lilian Del Ciello de, Dias, Eduardo Dati, Araújo, Luciano Vieira de, Monteiro, Carlos Bandeira de Mello, Dawes, Helen, Simcsik, Amanda Orasmo, Alberissi, Camila Aparecida de Oliveira, Silva, Victoria Yanara Hernandes da, Brunherotti, Marisa Afonso Andrade, Tonello, Maria Georgina Marques
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Language:English
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Summary:PurposePeople with autism spectrum disorder could benefit from physical activity during the pandemic and COVID-19 restrictions, mainly to maintain adequate physical activity. We aimed to evaluate the feasibility, enjoyment, and potential effect of telerehabilitation using a serious game named ‘MoveHero’.Materials and methodsRegistered in Clinical Trials (NCT04402034). We adopted a remotely run Telerehabilitation research design with 44 participants recruited: 22 People with ASD people and 22 non-ASD individuals.ResultsAll participants safely participated, 100% adherence to sessions, ∼60% enjoying the task, and significantly improved performance, with better performance for the NA group at most practice moments.ConclusionsOur findings support both how to implement a gaming intervention and the need to investigate the efficacy of serious games to motivate moderate intensity physical activity in people with ASD.
ISSN:1748-3107
1748-3115
1748-3115
DOI:10.1080/17483107.2023.2249031