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A research methodology for evaluating location aware experiences
Research field trials of fully functional prototypes of location-based games are an effective way to test game designs and develop an understanding of what makes games compelling. They may also expose emergent behaviors or facets of the game which were not predicted in the design. Experiments are a...
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Published in: | Personal and ubiquitous computing 2011, Vol.15 (1), p.53-60 |
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Main Authors: | , , , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | Research field trials of fully functional prototypes of location-based games are an effective way to test game designs and develop an understanding of what makes games compelling. They may also expose emergent behaviors or facets of the game which were not predicted in the design. Experiments are a good way to explore these emergent behaviors in a rigorous way. We describe an emergence-driven research methodology that formalizes this process of using emergent phenomena from research field trials to drive experiments. We also describe a range of techniques that can be used to evaluate location aware experiences. |
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ISSN: | 1617-4909 1617-4917 |
DOI: | 10.1007/s00779-010-0308-6 |