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Analyzing Pathfinder data using virtual reality and superresolved imaging

The Mars Pathfinder mission used a unique capability to rapidly generate and interactively display three‐dimensional (3‐D) photorealistic virtual reality (VR) models of the Martian surface. An interactive terrain visualization system creates and renders digital terrain models produced from stereo im...

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Bibliographic Details
Published in:Journal of Geophysical Research 1999-04, Vol.104 (E4), p.8889-8906
Main Authors: Stoker, Carol R., Zbinden, Eric, Blackmon, Theodore T., Kanefsky, Bob, Hagen, Joel, Neveu, Charles, Rasmussen, Daryl, Schwehr, Kurt, Sims, Michael
Format: Article
Language:English
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Summary:The Mars Pathfinder mission used a unique capability to rapidly generate and interactively display three‐dimensional (3‐D) photorealistic virtual reality (VR) models of the Martian surface. An interactive terrain visualization system creates and renders digital terrain models produced from stereo images taken by the Imager for Mars Pathfinder (IMP) camera. The stereo pipeline, an automated machine vision algorithm, correlates features between the left and right images to determine their disparity and computes the corresponding positions using the known camera geometry. These positions are connected to form a polygonal mesh upon which IMP images are overlaid as textures. During the Pathfinder mission, VR models were produced and displayed almost as fast as images were received. The VR models were viewed using MarsMap, an interface that allows the model to be viewed from any perspective driven by a standard three‐button computer mouse. MarsMap incorporates graphical representations of the lander and rover and the sequence and spatial locations at which rover data were taken. Graphical models of the rover were placed in the model to indicate the rover position at the end of each day of the mission. Images taken by Sojourner cameras are projected into the model as 2‐D “billboards” to show their proper perspective. Distance and angle measurements can be made on features viewed in the model using a mouse‐driven 3‐D cursor and a point‐and‐click interface. MarsMap was used to assist with archiving and planning Sojourner activities and to make detailed measurements of surface features such as wind streaks and rock size and orientation that are difficult to perform using 2‐D images. Superresolution image processing is a computational method for improving image resolution by a factor of n1/2 by combining n independent images. This technique was used on Pathfinder to obtain better resolved images of Martian surface features. We show results from superresolving IMP camera images of six targets including near‐ and far‐field objects and discuss how the resolution improvement aids interpretation. Similar flood deposits can be seen on both of the Twin Peaks that cannot be resolved in raw images. Millimeter‐sized pits are resolved on the rocks Wedge and Halfdome. Other rocks at the Pathfinder site exhibit fine‐scale layering that is otherwise invisible. Use of the method resulted in the probable discovery of an artifact of intelligent life on Mars: a part of the Pathfinder
ISSN:0148-0227
2156-2202
DOI:10.1029/1998JE900019