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Distributed poly-square mapping for large-scale semi-structured quad mesh generation
We develop a distributed poly-square mapping algorithm for large-scale 2D geometric regions, which is suitable for generating huge quadrilateral meshes in parallel using computer clusters. Our approach adopts a divide-and-conquer strategy based on domain decomposition. We first partition the data in...
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Published in: | Computer aided design 2017-09, Vol.90, p.5-17 |
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Main Authors: | , , , |
Format: | Article |
Language: | English |
Subjects: | |
Citations: | Items that this one cites Items that cite this one |
Online Access: | Get full text |
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Summary: | We develop a distributed poly-square mapping algorithm for large-scale 2D geometric regions, which is suitable for generating huge quadrilateral meshes in parallel using computer clusters. Our approach adopts a divide-and-conquer strategy based on domain decomposition. We first partition the data into solvable subregions, balancing their size, geometry, and communication cost; then, poly-square maps will be solved on subregions; these maps are finally merged and optimized globally through a multi-pass optimization algorithm. We demonstrate that our meshing framework can handle very big and complex geometric datasets using high performance clusters efficiently and generate high-quality semi-structured quad meshes.
•A new distributed poly-square mapping (DPSM) algorithm for parallel parameterization of extremely big and complex 2D geometries.•A poly-square parameterization that supports the introduction of interior singularities to reduce mapping distortion.•A distributed and parallel semi-structured meshing algorithm for complex 2D geometries, with good scalability, iterative layout refinement.
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ISSN: | 0010-4485 1879-2685 |
DOI: | 10.1016/j.cad.2017.05.005 |