Analysis of pixel-mapping rounding on geometric distortion as a prediction for view synthesis distortion
We analyze the performance of the geometric distortion, incurred when coding depth maps in 3D Video, as an estimator of the distortion of synthesized views. Our analysis is motivated by the need of reducing the computational complexity required for the computation of synthesis distortion in 3D video...
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Main Authors: | , , , , |
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Format: | Default Conference proceeding |
Published: |
2012
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Subjects: | |
Online Access: | https://hdl.handle.net/2134/22777 |
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