Real-time 3D terrain engines using C [plus plus] and DirectX 9 / Greg Snook.

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Bibliographic Details
Main Author: Snook, Greg
Format: Book
Language:English
Published: Hingham, Mass. : Charles River Media ;, 2003.
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245 1 0 |a Real-time 3D terrain engines using C [plus plus] and DirectX 9 /  |c Greg Snook. 
260 |a Hingham, Mass. :  |b Charles River Media ;,  |c 2003. 
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500 |a Includes CD-ROM 
504 |a Includes bibliographical references and index 
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